Oct 25, 2017
One of the best communities out there once again brings us a great topic in the form of a sweet, sweet listener request!
For episode 146 JT and Jeff discuss and share personal stories about the benefits of designing games with constraints. From target audience, components, mechanisms, all the way to...
Oct 18, 2017
JT has been hard at work to bring a bunch of new features to
Component Studio. For episode 145 he talks about 2 new features
that are outside of the normal workflow of Component Studio but
will save users a lot of time and money.
The first is the PDFtoPNG tool and the second is the SVG Optimizer.
Oct 11, 2017
Welcome to episode 144 where JT and Jeff explore the topic of the Crafters that work at The Game Crafter and how automated the game production process is currently.
So do the Crafters get to pick the games they work on? Are they gamers? Do they start to recognize games?
From uploading your game all the...
Oct 4, 2017
By reaching episode 143 we come to the point that a listener request predicted the future not once, but twice!
Join JT and Jeff as they talk about showcasing parts used in published games and the newly released Game Design Assets and what it means to the game design community.