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The Game Crafter Official Podcast

Aug 21, 2019








Prototypes, like onions, have layers. They can also make you cry as you peel back those layers, but that's a story for another time.


JT & Jeff take on another listener request! This time they discuss the different types of prototypes you might go through while creating a game. 


They also discuss which type you might want to have in a few different scenarios.










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Voice Over work:


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The intro and outro music:

"Mechanolith" Kevin MacLeod (

Licensed under Creative Commons: By Attribution 3.0