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The Game Crafter Official Podcast

Oct 25, 2017









One of the best communities out there once again brings us a great topic in the form of a sweet, sweet listener request!


For episode 146 JT and Jeff discuss and share personal stories about the benefits of designing games with constraints. From target audience, components, mechanisms, all the way to the requester mentioned budget; all of these types of constraints can be beneficial to keep in mind.


Randomizer site mentioned:




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Voice Over work:


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The intro and outro music:

"Mechanolith" Kevin MacLeod (

Licensed under Creative Commons: By Attribution 3.0